I run Windows 10 on Parallels Desktop 12 for Mac on a 15' Retina MacBook Pro. I find the screen resolution issues to be a complete nightmare. Can anyone tell me if Parallels 13 is really any better? HOW is it better? In what way is it better? Seamlessly run Windows and its applications side by side with Mac OS X on a single Mac; Box includes one Product Key Card - No Disc. Install Windows. Parallels Desktop for Mac is the first solution that gives Apple users the ability to run Windows, Linux or any other operating system and their critical applications at the same time as Mac OS X. (I currently use the Mac's default display resolution, have set the Parallels Actions Menu/Configure./Hardware tab/Graphics pane to Resolution: 'Best for external display - Windows manages DPI setting on each display', and a Windows display resolution of 2880x1800 and DPI scaling = 175%.) Many thanks in advance! VM on a retina display is set to the same resolution as macOS, resolution on external non-retina displays is artificially quadrupled, Windows DPI scaling is forced to 200%. This mode was first introduced when Windows 7 did not support per-display DPI, and it may still work better for some apps in Windows 10. Skins do not work on Mac OS X! Put the downloaded VLT files in the following folder: • On Windows: the skins folder in the VLC installation directory (e.g. You can choose your desired skin already there or change it when you are in the skins mode by rightclicking somewhere on the skin and going to Interface>Choose Skin. Mac themes. C: Program Files VideoLAN VLC skins) • On Linux/Unix: ~/.local/share/vlc/skins2 Then open your VLC settings and change your interface from native to skins. How to use these skins? Recommended for professional image editors, is priced at $29.99 which is quite steep compare to other programs like Paint for Mac. Paint for mac installed. Windows applications that support DPI scaling should look as good as native macOS apps. Older Windows apps that don't advertise scaling support are up-scaled by Windows itself and will look fuzzy. Apps that advertise DPI scaling support but don't fully implement it will misbehave in various ways. A particular application that doesn't fully support DPI scaling may behave better with lower scale factor: most will survive at 125% just fine, but fail at 150% or higher. The problem is -- text in Windows is too tiny on a retina display at 125%. There isn't much Parallels can about that. • Best for external displays. All VM displays are set to native resolution, Windows adjusts DPI scaling automatically per-display which can be overridden (ex. This works best staring with Windows 10. In this mode you have more control over scaling factor, Windows applications, however, are still required to fully support DPI scaling. Moreover, per-display DPI support is even more complicated. The above assumes that resolution in macOS matches display physical resolution. The matters are complicated by macOS resolution scaling, the thing you can set using macOS display properties. Newer MBPs come configured to what was called 'More space' mode before: a 15' with 2880x1800 panel is set 3840x2400 by default. Parallels in turn will set Windows to that logical 3840x2400 resolution, causing text to be a bit small.
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